Hatch and evolve all Pokemon from generation Kanto, Johto, Hoenn, Sinnoh, Unova and Kalos (a total of 721) over 383 different evolution lines.
Earn badges from the Kanto, Johto, Hoenn, Sinnoh, Unova and Kalos (48 Total)
A new Pokemon will be selected each day and must be hatched from the egg. The Pokemon will evolve throughout the day depending on the amount of steps you have taken.
Multiple trainers and backgrounds are available with a trainer card in the settings on your phone to show you current progress.
Your caught Pokemon are tracked at the top of the screen with new uncaught Pokemon being shown each day (Pokemon can reappear if their own evolution line wasn’t completed).
Shake the watch to view current information about the Pokemon you are currently training, which will display the pokedex number, name of the Pokemon and a short pokedex entry. This can be disabled in the settings if needed. For Time 2 the plan will be to allow for touch/tap to show this screen (when touch becomes available).
Once all 48 badges have been unlocked it will loop back to badge 1
Once all Pokemon are unlocked it will just display random Pokemon (This will take a minimum of 383 days)
Options you can configure
• Zoom level
• Difficulty settings
• Trainer
• Pokemon and trainer or just have a Pokemon.
• Pokemon choice (default is random)
• Disable/enable the info screen on shake
• Background
• Battery percentage indicator
• Bluetooth disconnect indicator
• Rest all progress
Slight limitation for pebble round, only the pokemon can be shown and battery percentage and information screen are not visible.
Please note this watchface is rather large (250KB)
A lite version of this watch (180KB) is also available.
Please note the original idea and development of this watch face is here and its called pokesteps
PokeSteps
This is a reproduction with some more features. Its not exactly the same (positioning, zoom, background, trainer sprites are different but the concept is the same)
Known bugs
Round and Time can sometimes have issues loading sprites, If you encounter this please let me know since I’m lacking some data to try and fix this (navigating away from the watch will fix this by causing the sprite to reload).
Sometimes the steps won’t fully reset overnight until the watch is moved, which can cause some Pokemon and badges to unlock early. I’m currently working on all edge cases that are causing this.
Also related to the previous bug progress can become locked (The egg fails to hatch).